Across the PC/VR dual-end "right to the world" VR version to try

"The Right of the World" is based on the unity engine production, through the Oculus technology to achieve the development of VR, support for PC, VR two platforms, become a large-scale double-end battle across the PC, VR national online games. Of course, based on the rich SDK interface provided by Oculus, it will also provide unlimited possibilities for the development of game features with other functions, including somatosensory devices and control devices.

The use of the "right to the world," the use of lock-free + AOE fighting gameplay, any professional skills have no lock fighting games, whether it is output, control, treatment and other skills have a set of independent lock-free operation, and full of Oriental Fantasy art style and passionate battle scenes are trying to give the player the joy of restoring bloody battlefield.

In the background of the game, it is based on the Fantasy Age of Magic, which dates back to 3000 years ago, and leads the player to restart the road of God-giving. The game is based on the history of the King of Wushu. With the power of the Kunlun's secret environment, the game will reshape the five countries and the country's cutting companies. The players are aiming at the heavens and destroying the chaos of God, taking the emperor and uniting Kyushu.

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